Development Blog

The kitchen of game development. Watch how projects being built, including problems, frustrations, fortune and glory.

Update: We've removed old demo, as it doesn't represent current state of the game. The game has changed since that time. It became much better!

Great news everyone! We are releasing our demo to the public. Finally!

Current demo doesn't represent the final quality of the game. Work is still in progress. Edit...

When someone hears about making a game, he would imagine few people, sitting in some room armed with notebooks, magnetic boards and gallons of coffee. They are thinking, drawing something, discussing, without eating or sleeping. However, sometimes, the spark that ignites the fire of development, born by one person only...

In our previous game we took a risk and made live-action cutscenes. We didn’t have professional equipment, studio and actors, so we focused on bringing the haunted atmosphere to the player using environment, first-person view, color grading. Scenes shouldn’t look cheap, but more like amateur video style. We got pretty...

Do you like fairy tales? Where the good and the evil fight till the end of time, and nice guys always win. We do. So there was that idea in the air to make a game like this – about magic and fairy land.

When I was a kid I always liked stories about brave girls and boys who never leave their friends in trouble and do...

Every new game starts from an idea and every idea should be visualized. It is very important that player can feel the mood of the whole game (including dialogs and characters) by seeing the first location only. Colors, line’s curves — everything tells him that’s it’s going to be fun, vivid, full of details that he migh...